Patch Notes Once Human

Once Human Update 1.3.3 Patch Notes on December 4th

Once Human update 1.3.3 features blueprint optimizations, new shop items, and fixes.

· 4 min read
Once Human Update 1.3.3 Patch Notes on December 4th

Once Human is gearing up for a server maintenance and update on December 4th at 8:00 PM (PST), lasting approximately 4 hours. Update 1.3.3 focuses on fixing various issues and optimizations, including changes to calibration blueprints and new shop items. Check out the patch notes below for all the latest changes and improvements coming to the game.

Once Human Update 1.3.3 Patch Notes:

We're planning a server maintenance and update on December 4 at 8:00 PM (PST). The maintenance is expected to last about 4 hours. Please plan your gameplay accordingly for the best experience.

Since Once Human's official launch, we've been closely monitoring community feedback and working on fixes and optimizations.
This small update mainly features fixes to issues that require server downtime, as well as new Shop items.

Below are the details of this update.

Calibration Blueprint Optimizations

We've made some optimizations to make it easier to obtain calibration blueprints.

  • Acquiring Regular and Seasonal Calibration Blueprints
    - Calibration blueprints carried by dropped weapons will always be general calibration blueprints (e.g., Rapid, Heavy).
    - Calibration blueprints obtained by defeating Super Anomalies will always be seasonal calibration blueprints (e.g., Overflow, Energy).
  • Weapon Drop Rates in Dungeons
    Reduced the proportion of melee weapons among dropped weapons from 30% to 10%.
  • Calibration Blueprint Drop Rates from Super Anomalies
Calibration Blueprint Optimizations

Upcoming Optimizations to Mod Part Acquisition

Based on player feedback, we will make it easier to obtain mod parts, especially for armor in the December 19 update. Mod parts will be added to Stardust's Advent Loot Crates, Keyword Suffix Mod Boxes, and Chaosweaver clear rewards.

New Shop Arrivals

  • Lightforge Loot Crate: Arcane Celestial (available from December 6, 10:00 AM server time)

    Watch the sun, moon, and mountains shape the ever-changing world.
    A new Lightforge Loot Crate is available for a limited time! The Arcane Celestial crate consists of three rounds and includes the 'White Enigma' fashion set (Legendary), 'Phantom Tome' Cradle skin (Legendary), and 'Wood and Stone Romance' territory collection (Epic). Bear witness to the laws that bind heaven and earth!

    * Lightforge Loot Crate: Hallow's Masquerade will be removed from sale on December 5, 6:00 AM (server time).
  • New Arrivals: The 'Morning Sakura Camouflage' fashion set (Rare) will be available for purchase with this update.
    Also arriving are the 'No. 13 Bunny Street Headwear' fashion piece (Epic) and a new paint pack (Rare). For more details, check out Shop > Cosmetics in the game.
  • The 'Sleepy Panda' fashion set (Epic) and 'Snuggly Pals Assemble' theme pack will be added soon. It's time for a pajama party!

Bug Fixes

Boss Dungeons / Securement Silos

  • Fixed an issue with the appearance of the paint pool in Securement Silo - Taurus.
  • Fixed an issue where the teleportation visual effect would trigger unexpectedly in Securement Silo - Taurus.
  • Fixed an issue where paint balls would spawn in the incorrect locations in Securement Silo - Taurus.
  • Fixed an issue where players would sometimes teleported outside the dungeon in Securement Silo - Taurus.
  • Fixed an issue where the screen would freeze after trying to enter a dungeon from the Memetic Specialization screen while in a team.
  • Fixed an issue where using paint balls and ice spikes in Securement Silo - Taurus and PSI would cause damage to teammates.

Shop

  • Fixed an issue where gift bubbles would sometimes not be displayed.
  • Fixed an issue where the correct player could not be found when trying to send gifts from the Shop.

Ranching

  • Fixed an issue where ranched animals would sometimes clip through the ground.

Survival and Exploration – Resources

  • Fixed an issue where the tip displayed if you have no bait equipped would not display correctly.

Tasks and Story

  • Fixed a display issue that would occur after completing the task for the Monolith of Greed.

Weapon and Gear Stats

  • Fixed an issue where the Snow Camo Gloves' ice missiles would not lock on to the nearest target.

Survival and Exploration – Territory Construction

  • Fixed an issue where buildings would sometimes float in the air after relocating the territory.

Enemies

  • Fixed an issue where The Forsaken Giant's weakspot would be displayed incorrectly when performing its ground slam attack.

Deviations

  • Fixed an issue where ZapCam would sometimes collide with and push the player.
  • Fixed an issue with the skill description of Enchanting Void

Points of Interest

  • Fixed an issue where the lighting in some Strongholds did not affect units in the shade.

Drops and Trades

  • Added new blueprints and blueprint fragments to Echoes from the Rift.

Vehicles

  • Fixed an issue where the player character would sometimes disappear when switching the camera angle while riding a motorcycle.

Cosmetics

  • Fixed an issue where the sleeve models of the Wanderer's Tavern fashion cosmetic did not display correctly when in first-person view.
  • Fixed a clipping issue that affected the Fastwind Mayfly Top, Rosetta Vanguard Top, and some long gloves.

World Map / Mini Map

  • Fixed an issue where Securement Silos from The Way of Winter would be displayed in the search results for Securement Silos in other scenarios.


Source: Steam


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