In the latest Mortal Kombat 1 patch on PS5, XSX, Steam, and EGS, you can expect a new graphics setting allowing for a 60 FPS lock on certain sections for users with high-end hardware. As well as general fixes and adjustments, character adjustments have been made to fighters like Reptile, Peacemaker, and Homelander. Read the full patch notes below.
Mortal Kombat 1 Patch Notes:
JUNE HOTFIX
PC Steam & Epic Games Store
- Added a new Graphics Setting to increase the 30 FPS lock on certain sections to 60 FPS, which is intended for users with High-End Hardware
- The new setting to enable this is accessed via Main Menu > Settings > Graphics > Experimental > 60 FPS Mode: OFF (Default)/ON
- Note that this setting will not affect pre-rendered movies and will be automatically disabled during Online Matches to avoid stability issues
General Fixes & Adjustments
- Fixed several desyncs that could occur during online play if the game had been hot-fixed
- Adjusted camera behavior when Homelander, Omni-Man, or Peacemaker are interrupted or hit high off screen
Character Specific Adjustments
- Main Fighters
- Reptile
- Fixed damage scaling on Force Ball when not enhanced
- Peacemaker
- Human Torpedo & Enhanced Human Torpedo now hits High
- Reduced base health value to 650 (from 700)
- Homelander
- Fixed canceling into Flight when grounded more than once in a kombo not consuming Super Meter
- Fixed Jump Attacks during Flight be able to be canceled into Flight on block
- Fixed not being able to breaker God Complex & Enhanced God Complex
- Improved Punching Down linking into God Complex & Enhanced God Complex from Flight when it hits opponent near the top
- Fixed issue that could result in Homelander sliding on the ground sometimes when God Complex from Flight was canceled from certain heights
- Fixed rare issue that could result in Homelander sliding on the ground sometimes when God Complex from Flight was performed just as flight was about to time out
- Fixed rare instances of some juggle kombos sometimes behaving slightly differently against Homelander with specific timing
- The following attacks can no longer be parried by Dirty Trick
- Kitana - Fancy Strike (Away + Front Punch)
- Rain - Tide (Away + Back Punch) & It Pours (Back Punch, Front Punch, Front Punch, Back Punch)
- Reptile - Kneet Trick (Towards + Back Punch, Front Kick)
- Sindel - Shear Genius (Towards + Front Punch) & Off The Top (Away + Back Punch, Front Kick, Back Punch)
- Ermac - Dragged Under (Front Kick, Back Kick)
- Peacemaker - Gutshot (Away + Back Kick) & Pinky Toermenter (Down + Back Kick)
- Quan Chi - Skeleton Jacker (Towards + Back Punch, Front Punch)
- The following attacks can now be parried by Dirty Trick
- Ashrah - God’s/Demon's Wrath & Dark/Light Ascension
- Baraka - Baraka Barrage, Stab Stab, & Chop Chop
- Havik - Twisted Torso
- Kenshi - Quick Slice (Jump Front Punch in Sento Stance), Upper Gash (Jump Back Punch in Sento Stance), Ancestral Guard, Soaring Sento, & Teamwork
- Kung Lao - Kung-Kussion & Shaolin Shimmy
- General Shao - Power Strike
- Smoke - Vicious Vapors & Smoke Bomb
- Peacemaker - Coming Through! (Towards + Back Kick, Front Punch)
- Homelander - Grounding Fist from (Air) Diabolical Dash & Soaring Strike from Diabolical Dash
- Reptile
- Kameo Fighters
- Cyrax
- Fixed canceling into Horizontal Kopter Chopper from Kopter Chopper not using Kameo Meter
- Khameleon
- Reduced pushback on block of first 2 hits of Roll & slightly reduced the pushback on block of the last hit
- Reduced base health value to 250 (from 300)
- Janet Cage
- Slightly increased combo damage scaling on Hop Punch & Hop Skip Punch
- Cyrax
Source: Mortal Kombat 1
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