The Minecraft Beta & Preview 1.21.20.23 is here, bringing tweaks and bug fixes. From improved accessibility to gameplay fixes and technical updates, there's plenty to explore in this latest Beta & Preview.
Minecraft Beta & Preview 1.21.20.23 Patch Notes:
Information on Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
There’s a new Minecraft Preview and Beta rolling out, with more tweaks and bug fixes! Here’s a list of what’s new this week:
Features and Bug Fixes
Accessibility
- Fixed an issue where Apple Pencil was not recognized as a valid input method (MCPE-158895)
Blocks
- "light_block_0" and its derivatives now have their block sound defined (MCPE-183449)
Game Tips
- The Swim game tip can now only appears when not breathing in water
Gameplay
- Fixed an instance where input could stop working as expected when using Touch Controls and Custom Cameras
Text Input
- Fixed an issue where content of the previously used text field was carried over to Signs on Xbox (MCPE-182645)
User Interface
- The chat quick access history no longer stores duplicate chat entries
User Interface Gameplay
- Fixed flickering item icon when quick moving a stack to non-empty stacks
Vanilla Parity
- Leads now attach to the front of Boats, instead of to their center (MCPE-182145)
Technical Updates
Editor
The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels with #BedrockEditor.
Learn how to use the Editor, join the GitHub Discussion forum to engage with the team, and get started building extensions via the starter kit and samples.
Updates this week:
- Updated block hotbar to have non-air defaults
- Added persistence for the default hotbar
- Added "ExtensionContext.settings.theme" which will represent the In-World UI Theme
- This feature currently has three functions: resolveColorKey(string): Color, setCurrentTheme(string): void, and getThemeList(): string[]
- There is a single "minecraft:default" theme
- Future work will add the ability to create, modify, and delete custom themes but the default themes will not be modifiable
- Updated subset of PropertyPane API to use IObservable pattern.
- Added an alternative Property Pane addVector3API that leverages type safe IObservable Observables can be created using makeObservable API
- Added interfaces IVector3PropertyItem
and
IVector3PropertyItemOptions for the new property item
- Added interfaces IVector3PropertyItem
- Added an alternative Property Pane addVector3API that leverages type safe IObservable Observables can be created using makeObservable API
- Renamed function to create property bag Vector3 to addVector3_deprecated
- Added an alternative Property Pane addBoolAPI that leverages type safe IObservableProp value API
- Added interfaces IBoolPropertyItem
and
IBoolPropertyItemOptions for the new property item - Renamed function to create property bag bool item to addBool_deprecated
- Added interfaces IBoolPropertyItem
- Converted Property Pane addText API to use IObservableProp
- Added interfaces IButtonPropertyItemand
IButtonPropertyItemOptions for the button property item- IPropertyPane addButtonAPI can now take a plain function
- Removed ButtonVarianttype, and added ButtonPropertyItemVariant
enum API - Renamed EDITOR_PANE_PROPERTY
_ITEM_TYPEenum API to PropertyItemType
- Converted property pane addImageAPI to support IObservable. It will also be possible to use custom image formats like icon and block with ImageResourceData as value
- Added onClickfunction and alignment property to IImagePropertyItemOptions API
Entity Components
- Improved "behavior.follow_owner" teleportation logic:
- Entities now seamlessly resume navigation after teleporting to their owner
- Added the "post_teleport_distance" field, allowing to specify how far from its owner an entity will be placed after teleporting
- If no value is specified, "stop_distance" increased by one will be used
- These changes only affect entities with format version of 1.21.20 or above
General
- Removed the "Holiday Creator Features" experiment. Content that uses the experimental features may no longer function correctly. Please check out Custom Components which replicates most of the functionality: https://learn.microsoft.com/en-us/minecraft/creator/documents
/customcomponents
Technical Experimental Updates
Creator Camera - Focus Target
- Focus target experiment is now available, more functionality to come in future releases
- A new camera command has been added to target entities and keep them in center screen
- Includes option to add an offset from the center of the entity
- Includes option to remove the target
Source: Minecraft
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