Patch Notes F1 24

F1 24 Update 1.6 Patch Notes on July 5th

F1 24 Update 1.6 brings handling tweaks and graphical enhancements.

· 2 min read
F1 24 Update 1.6 Patch Notes on July 5th

The F1 24 Update 1.6 brings a focus on handling changes and kerb behaviour changes, along with some graphical upgrades. With adjustments to traction control settings, kerb impact on vehicle stability, and pitstop times, players can expect a more refined racing experience. Read the full patch notes below.

F1 24 Update 1.6 Patch Notes:

The v1.6 patch for F1 24 will roll-out on all platforms from Monday, July 8 at 10am UTC. Please ensure you are connected to online services in order to receive updates.

Here’s a list of everything that’s been addressed in this latest patch:

HIGHLIGHTS

  • Rebalanced the Medium Traction Control setting
  • When driving over kerbs, cars will now be more unsettled, with sausage kerbs in particular having a greater impact on vehicle stability 
  • Fixed an issue in Time Trial where in certain circumstances times set with an F1 car could appear on F2 Leaderboards
  • Fixed an issue where a specific Specialist Goal could prevent a career save from loading correctly
  • Pitcrews in Driver Career have received some training so pitstop times have generally been improved

GRAPHICS/VISUALS

  • Improved presentation quality of Broadcast Pit Stops on PS4 & Xbox One 
  • If an AI is the Driver of the Day in a Multiplayer race they will no longer appear with the Fanzone Expression label of the player
  • Fixed an issue where tyre warmers were clipping slightly with the tyres on some cars
  • Improved lighting on character models of My Team Icons when beginning a Career
  •  'Frame Generation' will work more effectively on PCs which have this option available and enabled

HANDLING

  • Having a very high amount of Engine Braking is now less likely to cause the player to lock up their brakes
  • AI are now less likely to lock up when using a low amount of pressure on their brakes
  • Tyre pressure adjustments will now have more of an effect on tyre grip and heat

GAME STABILITY

  • Fixed an issue where the Drivers' tab could become unresponsive after viewing Lap Times in the Race Director
  • Fixed an issue where the player could select two options at once in the Practice menu, which resulted in the game being stuck

TRACKS

  • Fixed a metal grate on the outside of turn 1 at Portugal so it no longer registers as a minor collision with a vehicle passing over it
  • Fixed a rare issue in One Shot Qualifying at Silverstone where the AI could drive wide to invalidate the next lap before the player gains control of the car

AUDIO

  • Fixed an issue where your engineer could incorrectly tell you that your teammate is outperforming you

PERIPHERALS

  • Added support for the Cammus C5 Wheel

MISCELLANEOUS

  • New 'Champions' images added to the Compendium, replacing the previous entries. All previously unlocked stickers will remain unlocked for these new images
  • Fixed an issue where ten second penalties would only last five seconds during a pitstop
  • Updated the logo on the Ferrari garage monitors
  • Fixed an issue where the number of laps shown as available in a Practice Programme could be incredibly high
  • Various UI improvements in many areas of the game have been made
  • General Stability Improvements
  • Various Minor Fixes

Source: EA


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