The latest update for Dead Rising Deluxe Remaster brings new features and balance fixes to Xbox Series X | S, PlayStation 5, and Steam platforms. Players can now expect the Pause Menu to automatically open when the controller is disconnected, along with various bug fixes addressing issues such as incorrect PP calculations and voice clip triggers for Frank. Read the full patch notes below.
Dead Rising Deluxe Remaster Update Patch Notes:
Xbox Series X | S / PlayStation®5 / Steam
New features and balance fixes
- The Pause Menu will now open automatically when the controller is disconnected.
Various bug fixes
- Fixed a bug causing the number of PP earned on the current playthrough displayed on the Results Screen to be calculated incorrectly on Casual difficulty.
- Fixed a bug causing the number of PP earned for Photo Score on the Results Screen to be calculated incorrectly.
- Fixed a bug preventing the right voice clip to be played for Frank when earning 5000 PP or more when taking a picture.
- Fixed a bug preventing a voice clip to be played for Frank when leveling up.
- Fixed a bug occasionally preventing the passage of time to return to normal when selecting Advance Time, then fast-forwarding, and then canceling the fast-forward.
- Fixed a bug occasionally preventing the number of days survived in ∞ MODE from being displayed correctly after dying.
- Fixed a bug occasionally preventing the reward costume from unlocking when completing the Marathon Runner Challenge.
Note: If this bug occurred for you, you can unlock the costume after applying this update by loading save data where the requirements have already been met. - Fixed a bug preventing the player from hitting zombies outside of the shopping mall with the sniper rifle.
- Fixed a bug causing survivors to get stuck on some corpses.
- Fixed a bug causing characters thrown using the Hammer Throw skill to hit only a small area of other characters.
- Various other minor bug fixes.
Steam
Various bug fixes
- Fixed a bug causing the movement area of the camera to be smaller than intended when using a mouse and moving it around very quickly.
Source: Capcom
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