In the Dark and Darker Hotfix #57, adjustments have been made to classes and items to improve gameplay balance and overall experience. From changes to movement speed penalties to adjustments in spell casting times, you can expect a more refined and strategic approach to combat. Also, new craft items and rewards have been added, giving adventurers more options for customization and progression in their dungeon-crawling journey. Read the full patch notes below.
Dark and Darker Hotfix #57 Patch Notes:
We thank our community for banding together to assist the St.Jude’s Children’s Research Hospital in their quest to find a cure for cancer. Contributors to the GCX Charity Marathon can now obtain their GCX Charity Torch by entering their code in the in-game SHOP. You make us proud to be part of such a passionate and wonderful community. Thank you and see you in the dungeons!
IRONMACE
**Changes:**
- Fixed an issue where Warlock's Bolt of Darkness were not treated as projectiles.
- Fixed an issue where items could not be obtained when interacting with the Hoard even though there was space in the inventory.
- Fixed an issue where Adventure Rank indicator was not displayed properly in the lobby UI and nameplate.
- Physical Healing and Magical Healing tooltip is now displayed in the detailed information panel.
- Fighter's Swift movement speed penalty reduction improved from 20% → 30%.
- Fighter's Weapon Mastery no longer has a penalty.
- Barbarian's Rage physical damage reduction penalty changed from -15% → -10% and movement speed bonus changed from 9% → 10%.
- Wizard's Arcane Shield total shield changed from 20 → 15.
- Wizard's Meditation tick interval has been changed from 1.5s → 0.75s.
- Cleric's Perseverance damage absorption changed from 3 → 2.
- Cleric's Protection from Evil bonus effect changed from 50% → 30%.
- Cleric’s Holylight casting time changed from 2.25s → 1.75s.
- Cleric's Sanctuary casting time changed from 2.75 → 2.25.
- Cleric's Earchquake casting time changed from 2.75 → 2.5.
- Cleric's Locust Swarm casting time changed from 2.75 → 2.5.
- Cleric's Locust Swarm reduces the amount of physical/magical healing the target receives by 50%.
- Cleric's Locust Swarm damage per second changed from 2 → 13 and no longer scales.
- Warlock's Torture Mastery attribute bonus ratio changed from 0.1 → 0.05.
- Warlock's Curse of Pain instant damage changed from 10 → 7.
- Druid's Herbal Sensing range increased from 450 → 600.
- Druid's Thorn Barrier height changed from 150 → 120.
- Druid's Treant spell tier changed from 3 → 5 and count changed from 3 → 2.
- Crystal Sword’s movement penalty changed from -30 → -25.
- Crystal Sword's base magic weapon damage increased to parity with physical weapon damage.
- Weapon damage increased for Bardiche, Halberd, Battle Axe, Double Axe, War Maul, and Quarterstaff.
- Cobalt crafted items now give 3.5% armor penetration as a primary attribute.
- New craft items have been added.
- GCX Torch has been added.
- Season final quests and cosmetic rewards have been added.
- Price for Throwing knives and Francisca Axes lowered to match the individual price from the previous season.
- Quests can no longer be completed when in the ‘Ready’ status.
- Now you and your party members' gear scores are updated in real time.
- Gearscore is now displayed for dead players.
Source: Dark and Darker
Don’t miss out on everything at XP Gained!
Discover the latest gaming patch notes, updates, & major releases. Don't forget to follow us on X (formerly Twitter).