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Patch Notes2 min read

Where Winds Meet 1.6 [Flow of Dreams] Update Notes (30th April 2026)

Version 1.6 lands today with a sweeping gear progression overhaul, including Relaying, Retuning Correction, and a developer promise to slow down the gear treadmill.

Nathan Lees
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Gear grind complaints have followed Where Winds Meet since launch, and the 1.6 Flow of Dreams update dropping today is a direct response to that. is Relaying, a system that lets you carry Tier 86 gear forward into Tier 91 rather than scrapping it entirely. Your set bonuses, Attuning attributes, and historical tuning all survive the conversion. That alone should take some of the sting out of a new season.

Beyond Relaying, Retuning gets a meaningful fix. The new Retuning Correction mechanic lets you reroll a Retuned attribute again on Tier 91 non-Relaid gear, and crucially, the system excludes your current result so you can't land on the same attribute twice. There's a 7-day cooldown, but no cap on total uses. Tier 91 Offensive gear also consolidates four separate penetration attributes into a single adaptive one that shifts based on your active Martial Art, which is a cleaner solution than the old setup.

Perhaps the most interesting part of this update is the pacing commitment. The devs have explicitly stated that Season 3's second half will introduce no new level caps or gear tiers, giving players time to actually use what they've built. I'll believe it when I see it, but if they hold to that, it addresses one of the more legitimate criticisms the game has faced. Everything in the update is listed below.

Full Patch Notes

Based on real-time data and player feedback, this update focuses on addressing the core pain points that affect your daily experience. We have also made targeted adjustments to specific mode mechanics to ensure a smoother journey for all Wanderers.

We invite you to keep sharing your thoughts with us. We are listening closely and will continue to refine the progression experience with care in future versions.

Here are the details of the upcoming optimizations:

Ⅰ. "Relaying" & "Modulating"

1. "Relaying": Inheriting attributes from low to high-tier gear.

"Relaying Stone: Vanguard" can transform Tier 86 non-retroactive "Gear" into Tier 91 "Relaid Gear". "Relaying Stone: Vanguard" can be obtained through Solo Mode level breakthroughs, Season Shop, and Engagement Realm rewards. "Relaying" brings the following enhancements: the gear is upgrade to Tier 91 (cannot be put in the Tier 86 Arsenal anymore), together with boost to base attributes and 2-piece effects; set types and Attuning attribute type & value retains (including historical Attuning attributes), with increased attribute cap; switch and "Re-attuning" are unlocked; and initial and Tuned attributes retain their types and values while gaining higher potential caps.

2. "Modulating": Specialized boost to inherited attributes for Relaid Gear.

"Relaid Gear" can only be enhanced via "Modulating", instead of "Tuning" or "Retuning." Before "Modulating", select a specific attribute and consume one Legendary Tier 91 gear with completed tuning to increase that attribute's value. The increase depends solely on how well the attributes match, regardless of quality. After "Relaying," "Gear Echo: Vanguard" and "Tuning Stone: Vanguard" equivalent to the recycled price of the Legendary gear will be returned. All "Relaid Gear" attributes can be raised to a fixed cap through "Modulating" (slightly lower than standard Tier 91 gear), independent of their pre-Relaying values.

3. Attribute Inheritance for Same-Tier Gear.

In the upcoming season, "Relaying Stone: Vanguard" can not only convert Tier 86 non-retroactive "Gear" into Tier 91 "Relaid Gear", but also turn eligible Tier 91 "Gear" into "Relaid Gear." This preserves the gear tier, basic attributes, set, and Attuning attributes while unlocking "Modulating" development, with the same cap as other "Relaid Gear." Any Tuning values exceeding the Modulating cap will be removed upon conversion.

After the update, you can check the Gear Relaying interface for more information.

Ⅱ. Gear Tuning & Retuning Optimizations

1. Easier Tuning Material Acquisition: "Legendary Melodic Stone" of all tiers can now be obtained through "Craft," consuming 3 "Epic Melodic Stones" of the same tier.

2. More Tuning Materials Offered: In any "Energy" Challenge modes, every 60 "Energy" consumed grants one additional random-quality "Melodic Stone."

3. Optimized Initial Attributes for Tier 91 "Defense" Gear: We have lowered the drop probability for "Max HP", "Physical Defense", and "Body", and increased the probability for "Precision Rate", "Critical Rate", "Affinity Rate", and "Power" based on player preferences.

4. Optimized Tuning Attributes: The "All Martial Arts Boost" attribute in the "Ring/Amulet - Tuning Library" of all tiers has been renamed to "All Martial Arts Enhancement," making it effective for healing paths; "Fan Martial Arts DMG Boost/Healing Boost" and "Umbrella Martial Arts DMG Boost/Healing Boost" in the Tier 91 "Weapon - Attuning Library" will be replaced by "Art of Fan Boost" and "Art of Umbrella Boost" to boost both damage and healing simultaneously.

5. Lower Tuning Cost: Tier 91 Gear Tuning costs fewer coins, allowing for more Tuning attempts and less coin pressure.

6. "Tuning - Quick Add" Function: You can intelligently select materials based on the optimal "Tuning Stone" combination, and only materials and gear are sorted.

7. "Retuning Correction": You can use "Retuning Stone: Vanguard" to Retune a Retuned attribute again for Tier 91 non-Relaid Gear. The system will exclude the current result from the library to ensure a new attribute is rolled. Retuning Correction has a 7-day cooldown, with no limit on total uses.

8. Tuning Attribute Downsizing: All "Minimum Attribute Attack" attributes have been removed from the "Retuning Library" of all tiers, and every path now has a standard library of 6 attributes.

9. "Result Preview": The "Preview" button allows you to view the entire library after selecting the "Retuning Library" or "Re-attuning Library", with unavailable attributes dimmed for better clarity.

Ⅲ. Gear Attuning & Re-attuning Optimizations

1. Optimized Attuning Attributes: "Bellstrike Penetration", "Stonesplit Penetration," "Silkbind Penetration," and "Bamboocut Penetration" in Tier 91 "Offensive Gear - Attuning Library" will be replaced with "Formless Penetration," which automatically adapts to your current Martial Art and enhances corresponding "Attribute Penetration". This ensures that the attribute remains valuable even after using Dual-Weapon Skill.

2. Re-attuning Guarantee System: Tier 91 gear now features a "guarantee" counter. After a set number of Re-attuning, you will gain a "Custom Re-attuning" opportunity, allowing you to choose your desired attribute type for free (the attribute values will still be generated randomly according to standard Re-attuning rules). "Normal Attuning" and "Arena Attunement" have separate counters. Additionally, rolling a duplicate attribute will now provide a more stable and guaranteed value increase.

3. Attuning Swap: By spending a small amount of "Attunement Stones" and "Re-attunement Stones," you can completely exchange the "Normal Attunement" or "Arena Attunement" of a Tier 91 Attuned gear with another Attuned piece of the exact same tier and gear slot. This swap transfers all Attuning attributes of the chosen type, perfectly mirroring them, including the gear's Historical Attuning and Re-attunement guarantee counters.

Ⅳ. Archery Jade Crafting Optimization

Optimized Guarantee System for Tier 91 Legendary Archery Jades: You can now navigate directly to the Craft interface to clearly view their remaining attempts until a guaranteed drop.

Enhanced Crafting Yields for Tier 91 Epic/Legendary Archery Jades: We are introducing three new "2-piece" bonuses. These include the "Plume" set (increases Precision Rate), the "Startling String" set (increases Critical Rate), and the "Pursuing Shadow" set (increases Affinity Rate). These set bonuses require no deep development or investment to unlock; simply equipping two Archery Jade pieces from the identical set will activate the effects immediately.

We hope these optimizations will provide our Rangers with a significantly improved gear development experience. Please keep an eye on future update announcements for even more detailed optimization notes.

Ⅴ. Preview of Pacing Adjustments for Gear Development

To further alleviate the pressure of gear grinding and optimize the seasonal growth experience, future updates to level caps and gear tiers will be synchronized with full-season cycles.

April 30 Update (Start of Season 3, First Half): "Lv.14" is unlocked for Solo Mode, and Character Level cap raises to Lv.95, along with Tier 91 Gear.

Start of Season 3, Second Half: No new level caps or higher-tier gear will be introduced. During this phase, "Lv.15" is unlocked for Solo Mode (providing slight character attribute increases), new levels for "Gear Enhancement" will unlock, and Seasonal "Talents" will receive an update. There will also be a wealth of brand-new gameplay content for Wanderers to explore. However, the character level cap will firmly remain at Lv.95, and Tier 91 gear will continue to be the standard. This adjustment is explicitly designed to resolve the issues of gear lifespans being too short and version shifts occurring too rapidly, ultimately delivering a more stable and relaxing development experience.

For exact schedules, please pay close attention to subsequent official announcements. As always, we warmly welcome all Wanderers to leave their valuable suggestions and feedback.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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