Patch Notes XDefiant

XDefiant Update Y1S0.3 Patch Notes on June 12th

XDefiant Y1S0.3 Patch Notes: Aim penalties, sniper tweaks, bug fixes.

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XDefiant Update Y1S0.3 Patch Notes on June 12th

XDefiant Update Y1S0.3 includes gameplay adjustments such as penalties for jump spamming and improvements to long-distance shooting mechanics. It also fixes social and netcode issues, along with fixes for various bugs and glitches. Read the full patch notes below.

XDefiant Update Y1S0.3 Patch Notes:

Gameplay

  • Added aiming penalties for players who go to town on the jump/crouch buttons, aka the nuanced tactic of jump spamming, aka the maddening exploit of jump spamming. Opinions vary.
  • Players can now push the package in Escort mode with confidence that their legs won't detach from their torso and strand them, which was a thing that was happening.

Weapons

  • Various fine tuning for long-distance shooting, including slightly reduced walking speed when holding your breath while wielding scoped weapons, which makes sense when you think about it.
  • Revamped how snipers flinch when they're tagged by enemy fire, increasing the flinch and keeping it going through multiple hits. 
  • Squared away a PC-specific issue where players couldn't set ADS on toggle after completing a match and changing gameplay input.

Social

  • Fixed an Xbox-specific issue where the Xbox button broke on the in-game Social menu after inviting a player from said console.
  • Fixed an issue that allowed blocked players to read your chat messages.
  • Tweaked the way ping is calculated in matchmaking so you'll have access to a wider group of players who share your ping characteristics.
  • Players were unable to join a nearly full game in progress despite being invited by someone already in the game, but good news: Now they can.
  • Fixed an issue where players could join a game in progress that didn't fit their meticulously customized controller and matchmaking settings.

Netcode

  • Libertad's medical skills were so potent, they were soaking up bandwidth. That's been fixed (the bandwidth issue, not the healing potency, which remains untouched).

Factions

  • Added additional fixes so that Echelon players turn invisible only when using the Digital Ghillie Suit rather than for their entire lives. They're supposed to be sneaky but c'mon.
  • Corrected how feats of Libertad battlefield medicine are highlighted at the end of each round for well-deserved peer-group recognition.

Devices

  • The camera used to shake when nearby explosives exploded whether the explosion caused player damage or not, but now the camera shakes only when the exploding explosive causes damage.

Maps

  • Tweaked the orientation of flags on the Liberty map.

Miscellaneous

  • Crash fixes, various.
  • Reduced the pop-up frequency of the "Banned for Toxicity" notification because you know who you are.
  • Fixed an issue preventing players from deploying abilities and devices after changing control input.
  • The Buzzkill Achievement wasn't unlocking but now it unlocks according to plan.
  • Previously cosmetic items were displayed as available in some places but not in the place where you could actually get them. That's fixed now.

Source: Ubisoft


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