Patch Notes Warframe

Warframe Update 36.0.5 Patch Notes on July 20th

Warframe Hotfix 36.0.5 brings Ember Heirloom Collections & gameplay improvements.

· 9 min read
Warframe Update 36.0.5 Patch Notes on July 20th

The Warframe Hotfix 36.0.5 brings updates and changes to the game, including the introduction of the Ember Heirloom Collections and the return of Ember Prime and Rhino Prime in Prime Resurgence. You can also expect improvements to the New Player Experience and various bug fixes to enhance gameplay. Read the full patch notes below.

Warframe Update 36.0.5 Patch Notes:

Happy TennoCon day, Tenno! We’ve got a full day of events whether you’re attending in person or watching from home. Learn more about what’s happening today including schedule, Giveaways & Drops, TennoCon Digital Pack, and so much more over at the TennoCon 2024 official page. We’re so excited to be with the community once again to share our love of the game and reveal what’s next for Warframe! 

While we are calling this a Hotfix, it is actually a Cert update. What this means is that it will appear and download like a typical update.  

EMBER HEIRLOOM COLLECTIONS - LIVE AT 11 AM ET

Honor the ancient bond between the Tenno and the Warframe, Ember. 

We have made significant changes for the Ember Heirloom Collections with player feedback in mind. You can purchase the Ember Heirloom Collection in one of two ways: either with Platinum or real-world currency. Individual Ember Heirloom Customizations are also available to be individually purchased with Platinum from the in-game Market.

For more information on Heirloom Collection changes, be sure to review our complete FAQ.

Ember Heirloom Sear Collection

Available for purchase with real-world currency.

  • Ember Heirloom Skin
  • Ember Heirloom Signa
  • Ember Heirloom Glyph
  • Ember Heirloom Sigil
  • Ember Heirloom Color Palette
  • Ember Heirloom Prex
  • 425 Platinum

Ember Heirloom Singe Collection

Available for purchase in the in-game Market with Platinum.

  • Ember Heirloom Skin
  • Ember Heirloom Signa
  • Ember Heirloom Glyph
  • Ember Heirloom Sigil
  • Ember Heirloom Color Palette
  • Ember Heirloom Prex

Individually Purchasable Items 

Individually Purchasable Items 

Ember Heirloom Skin

Heirloom skins signify the passage of time and the dedication of the Tenno. Ember's legacy is immortalized in the beauty of molten rock and volcanic fire.

Ember Heirloom Skin

Ember Heirloom Signa

Delight in the heat of battle with Ember Heirloom’s Signa.

Ember Heirloom Signa

Ember Heirloom Glyph

A glyph that celebrates Ember’s legacy.

Ember Heirloom Sigil

A sigil that celebrates Ember’s legacy.

Ember Heirloom Color Palette

Unlocks a collection of fiery colors.

Ember Heirloom Prex

A legacy immortalized in the beauty of molten rock and volcanic fire.

Ember Prime & Rhino Prime Resurgence Return at 11 AM ET

Ember Prime will also be making a return in Prime Resurgence today at 11 AM ET alongside her tanky compatriot, Rhino Prime. Visit Varzia to add her smoldering splendor to your Arsenal!

CHANGES

New Player Experience Improvements: 

  • Upon completing the Vor’s Prize Quest players will now receive an Inbox message with the Burston Blueprint and the resources required to craft it (with the exception of Ferrite which players will be able to acquire in the early Planet missions). 
    • The goal here is to encourage and familiarize players with crafting in the Foundry, as it is an important part of your journey through Warframe (with the added bonus of a free weapon of course!).  
  • Made several improvements to the flow and various movement tutorials in the Awakening Quest to reinforce intended behavior.
    • Ex: The wall run tutorial of the Awakening Quest now has a ghost Excalibur that shows players where to go. 
  • Removed Kubrow spawns in Awakening Quest, so as to not distract the Grineer from their main target: the Tenno Skoom!
  • Added “Saya’s Vigil” in parentheses to Konzu’s “A Personal Favor” option to better indicate that that’s how you start the Quest. 
  • Added popup when opening the in-game Market for the first time to introduce new players to it. 
    • It reads: “Welcome to the Market! Here, you can buy items using Credits earned in missions or Platinum obtained through purchases. Use Credits to acquire Blueprints and craft items in your Foundry, or gain instant access with Platinum. Hover over Build requirements on an item’s Market page to learn how to acquire it through gameplay.” 

General: 

  • Helminth Coalescent and Helminth Invigoration Segments can no longer be built in the Foundry without the Helminth Segment installed in your Orbiter. 
    • As these Segments cannot be used without the Helminth unlocked, it is only confusing to players if they build it beforehand.
  • Re-enabled  the “Change Loadout” controller input in  the Navigation menu.
    • This input automatically drags the virtual cursor to the new Arsenal UI Element  where you can customize your loadout to your  heart’s content!
  • Scans for the Shadow Stalker and Protector Stalker will now count as scans for his previously-unlocked variants, if not already fully scanned.
    • Ex: Scans for the Protector Stalker will now also contribute scans for Stalker and Shadow Stalker, if they are not already fully scanned.
    • This addresses players having issues earning scans for earlier-game Stalker variants as they progress through the Main Story. 
  • Updated the Jade, Cantare, Harmony, and Evensong location descriptions to indicate that Ordis is found in the Drifter Camp now that Operation: Belly of the Beast has concluded.
  • Added Unique Trait descriptions to the Quatz and the Catabolyst to their Upgrade screens. 
    • Quatz: “Uses Auto firing when hip-firing, and Burst firing mode when aiming. Reloading from empty deals an Electricity Status Effect to nearby enemies.” 
    • Catabolyst: “Throws a Corrosive grenade when reloading. Reloading from an empty magazine throws a larger grenade with increased Damage, Critical Chance and Status Chance.” 
  • Adjusted Jade’s Glory on High SFX as follows:
    • Reduced the volume of the chorus SFX while Jade is in motion. The chorus sound also no longer plays while Jade is stationary.
    • Players will no longer hear the Glory on High chorus SFX from Jades in their squad. 
  • Changed Shivering Contagion’s Cold Status spread chance scaling with Mod Ranks, up to 100% at Rank 5. 
    • Shivering Contagion was intended to give 5% per mod rank, reaching 30% chance at max rank. However, it was erroneously giving 50% per rank, reaching the maximum possible effect of 100% at Rank 1. Instead of reverting the mod to its original intended values, we have made it so that it can still reach 100% chance, but now requires the mod to be at max rank to get this guaranteed benefit. Here’s exactly what’s changed stats wise:
      • Previous intended spread chance per rank: 5/10/15/20/25/30
      • Bugged/Unintentional spread chance per rank (as explained above): 50/100/100/100/100
      • New spread chance per rank: 17/33/50/67/84/100 
    • Updated its description to make it clearer that it activates when the Cold Status Effect is applied. 
      • Now reads: “On Cold Status Effect: 100% chance to spread that status to other enemies within 6m”.
  • Made visual updates to Corpus control booth structures. 

FIXES

Ascension Fixes:

  • Fixes towards projectiles phasing through the Ascension elevator while it's in motion.
  • Fixed Boosted Ionic Charges incorrectly giving 20s of boost time if the elevator was not boosted. 
    • Now all Boosted Ionic Charges grant 10s of increased speed, up to the cap of 50s for stacked charges.
  • Fixed the Sister Beacon side objective UI disappearing after a Host Migration. 
  • Fixed Capsule not locking into elevator if Host migration occurs just before it docks - causing the mission to come to a halt. 
  • Fixed remaining Sister Beacons not depawning after collecting the required 3. 
  • Fixed a crash related to the first stage of Ascension missions. 
  • Fixed a crash in Ascension missions. 

General Fixes:

  • Fixed Jade Light Eximus targeting players with their Jade Light ability before they had been engaged in combat. 
  • Fixed Shockprod and Stunna fishing spears causing a loss of function.
    • With this fix we re-added the ability to aim-down-sights for all fishing spears. As a refresher, this was removed as a workaround for the Shockprod and Stunna function loss. 
    • Also fixed Melee attacking while Fishing clearing the custom fishing menu (i.e. baits, etc.). 
  • Fixed Mag’s “Greedy Pull” not collecting pickups (ex: Endo). 
    • With this fix, we have restored Greedy Pull’s LoS check back to render. In Hotfix 36.0.3, we had reverted it back temporarily to raycast to allow the ability to still pull pickups instead of not at all since the full fix required Code (which is in this Hotfix!).
  • Fixed cases of Melee Heavy Attack input not registering. 
    • Also added the ability for Tennokai attacks to interrupt “not quite started” quick attacks. 
  • Fixed Hildryn being unable to cast Ember’s Fire Blast Helminth ability. 
  • Fixed Dagath’s Rakhali’s Cavalry not requiring enemies to be afflicted with Doom in order to apply armor strip.
  • Fixed throwing the Ebisu Spear at a fallen Gravid Blastema resulting in loss of function. 
  • Fixed Overguard preventing players from parrying. 
  • Fixed Melee-based foes no longer attacking while in Frost’s Snow Globe. 
  • Fixed Wisp being unable to teleport to her Reservoirs after entering an Open Landscape mission from its respective town (ex: the Plains of Eidolon accessed via Cetus). 
  • Fixed being able to equip both the Primed Deadly Efficiency and Deadly Efficiency Mods at the same time. 
    • However, with this fix, you will now be able to equip Parallax Scope with Deadly Efficiency. 
  • Fixes towards the Plasma Torch and regular shots dealing less damage than intended to the Narmer Scyto Raknoid in the Break Narmer “Sneaky Sabotage” mission. 
  • Fixed new player accounts having the incorrect default HUD scale. 
  • Fixed dying in the Undercroft resulting in the player having extra Decrees and Decree Rerolls upon returning to the Duviri landscape.
    • Also fixed cases of Drifters having “Guiding Hand” equipped as a weapon.
  • Fixed equipping the Awlspawn Syandana changing Ember’s default Energy colors. 
  • Fixed Citrine’s Prex Card lying flat on the side in its diorama in Otak’s offerings. 
  • Fixed sub factions not appearing on nodes in the Star Chart that have multiple missions active.  
  • Fixed music overlapping in The Second Dream Quest intro cinematic. 
  • Fixed male Drifters having bright tear ducts. 
  • Fixed projectile-based Archguns being unable to damage Murmur Sarcophages. 
  • Fixed the “Decorate Dormizone” option being available in the Quick Access wheel without owning the Vista Suite Key. 
    • This is because the Quick Access option will take you to the door to enter the Vista Suite, but without the key you are unable to access it. 
  • Fixed various Focus abilities showing the stat name in between |’s instead of the actual value. 
  • Fixed various armor offset issues on the Drifter Vahd Suit. 
  • Fixed offset issues with the Alastorn Leg Plates when equipped on Railjack Crew. 
  • Fixed Cedo’s Alt Fire missing SFX.
  • Fixed Boreal's Contempt only giving +30% instead of the intended +60% Damage from Status Effects at max rank. 
    • Also updated the description to match the standard of other Status Damage mods. 
  • Fixed Warframes sinking into the floor when using the Arsenal in the Zanuka Arena Simulacrum room. Turns out quicksand is a bigger threat in Warframe than previously thought. 
  • Fixed some in-game text for the Prisoner side objective in Duviri not being translated. 
  • Fixed Protector Stalker having an incorrect icon and diorama in the Codex.
  • Fixed the Tamm’s Fortune Decree missing HUD buff description. 
  • Fixed the Synthel’s Outburst Decree having a PH tag in its HUD buff description. 
  • Fixed a crash caused by Sevagoth’s Sow. 
  • Fixed spotloading in the Simulacrum if the Host changed their Loadout while in a squad. 
  • Fixed cases of enemies jittering in place due to pathing issues.
  • Fixed a rare crash when returning to the Orbiter. 
  • Fixed several elusive crashes related to SSAO at the High or Ultra settings. 
  • Fixed an elusive crash that could occur when using DLSS or FSR upscaling. 
  • Fixed spot-loading issue with Emotes. 
  • Fixed performance issues in the Orbiter and Relays caused by Jade Shadows content. 
  • Fixed performance issues in the Relays when approaching a player with a Mastery Rank Sigil equipped. 

Code Fixes From Jade Shadows Update:

  • Improved materials of the posters in the 1999 stage of the Whispers in the Walls Quest. 
  • Made optimizations to UI texture streaming. 
  • Fixed Clients receiving self-damage from enemies dying from Blast’s detonation AoE. 
  • Fixed a crash in Orphix Railjack missions. 
  • Fixed 1 000,00 Numeric Separators setting causing asterisks to be used in place of spaces. 
    • This was rather noticeable in the Syndicate Segment panel. 
  • Fixed a crash caused by NPCs attempting to move to player to perform some kind of a context action (ex: Finisher), but no clear path is available to them. 
  • Fixed a crash caused by Finishers. 
  • Fixed a crash caused by Blast Status Effects. 
  • Fixed some rare crashes when hitting Blast’s max stack count on enemies who are liable to become immune to Status Effects on damage.
  • Fixed Stalker’s Landing Craft appearing at Extraction in Ascension missions. 
  • Fixed a crash caused by Finishers. 
  • Fixed a crash caused by Kavat Companion.
  • Fixes towards a connectivity crash. 
  • Fixes towards a crash caused by Blast Damage Status Effect. 

Source: Warframe


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