Patch Notes Soulmask

Soulmask Early Access Regular Update 14 Patch Notes on August 2nd

Soulmask Early Access Update 14: New features, bug fixes, optimizations

· 2 min read
Soulmask Early Access Regular Update 14 Patch Notes on August 2nd

In the Soulmask Early Access Regular Update 14, you can look forward to new features and adjustments aimed at enhancing their gaming experience. From a new "Gestures" system to optimizations for smoother gameplay, the update promises to bring exciting changes to the world of Soulmask. Read the full patch notes below.

Soulmask Early Access Regular Update 14 Patch Notes:

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from August 1, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[New Features and Adjustments]

  • Added "Gestures" system, accessible by pressing the "H" key (by default)
  • When tribesmen caring for bonfires are overloaded or have less backpack capacity, fuel will be directly moved to the bonfire fuel slot from chests that contain fuel
  • The effects of Poisonous Arrows can be immunized by dodging
  • Added an action for using Oblivion Soup; the proficiency of tribesmen can be reset directly
  • Life Perception can now detect monuments and chests
  • When enabled, the Lighting Module enhances the ability of Life Perception to detect and find humanoid creatures' titles
  • Added Lighting Module toggle
  • Tribesmen will close the door behind them after using the Outhouse
  • When transferring preferred items to other inventories, their preference settings will be persisted by default
  • Preference settings of items in the death package will be persisted
  • When there's a stalled task lining up in multiple crafting queues, the continuable tasks will be prioritized upon current completion at the top of the crafting queues
  • "Fatal Rhythm" talent updated; attacking enemies will receive a bonus while maintaining Stamina between 60%-90%

[Bug Fixes and Optimizations]

  • Fixed the issue where the name and remarks of the initial character were not saved after revival
  • Fixed the mismatch between the arrow release position and animation when NPC uses certain bow skills
  • Fixed the issue where blood would spew during the invincibility frames of a successful dodge
  • Fixed the issue where damage numbers do not appear upon hitting enemy with Backstab using Gauntlets
  • Fixed the issue where the Feed Trough cannot be repaired
  • Fixed the incorrect size of Ostrich hatched from an Ostrich egg
  • Fixed the issue where Chests cannot be opened if disconnected during the process of opening a Chest
  • Fixed the issue where guide tasks may sometimes not appear after logging in
  • Optimized the spawn height of elite Horned Eagles and elite Vultures
  • Optimized Central Core combat effects

Source: Soulmask


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