Patch Notes Sea of Thieves

Sea of Thieves Update 3.2.1 Patch Notes on November 18th

Sea of Thieves Season 14 update introduces new disguises and traps.

· 7 min read
Sea of Thieves Update 3.2.1 Patch Notes on November 18th

Season 14 of Sea of Thieves brings a mischievous twist to the game with new features like disguises, traps, and hanging from ledges. Update 3.2.1 now let's players blend into their surroundings, set traps for unsuspecting enemies, and hide from foes by hanging off the sides of ships. Read the full patch notes below.

Sea of Thieves Update 3.2.1 Patch Notes:

Disguises

  • While crouched, players can access the stealth menu to put on a disguise and blend into the environment as a barrel or treasure chest. Unlike hide emotes, disguises allow players to sneak around the world, albeit at a much slower pace.
  • New disguises can be unlocked through a range of new Commendations added in Season 14. After unlocking one, head to the Vanity Chest and the new Disguises category to equip it.

Hanging from Ledges

  • While crouched, players will find various locations around the ship where they can vault over the edge and hang from the outside in order to hide from those on board. They can vault back onto the deck or let go at any time, but if discovered and attacked they’ll be knocked into the sea below!
  • Pirate explorers may also find a few locations out in the world where they can hang from certain ledges away from their ship. We’ll leave players to discover these locations for themselves...

Traps

  • Players can now find deployable traps in various storage containers throughout the world which can be used to damage unsuspecting enemies. These are considered a throwable item, and while players can hold up to five in their inventory, only two can be deployed at any time, destroying those previously placed.
  • A deployed trap will become armed, and then can be triggered by any careless foot, dealing damage and briefly inflicting a limp. Sneaky players can disarm a trap by crouching, and recover the trap for later use.
  • A deployed trap can be enhanced with additional items by crouching close to it and using the menu to select an object. The item’s effect is triggered when the trap snaps shut.
  • Traps can be partially buried beneath softer surfaces for a more effectively concealed surprise, and even placed together to trigger a sequence of catastrophic events!

Blowpipe Balancing

  • The blowpipe’s quickfire has been tuned to ensure that it still provides a quick but accurate shot at close range, without overshadowing the benefits of a more considered charged shot.
  • Even a brief charge will now deliver a strong mid-range shot, while fully charged shot travels the maximum shot range.

Commendations and Rewards

  • With a suite of mischief-making tools now re-enabled, the previously blocked Commendations, rewards, achievements and Trophies are available for players to make progress towards unlocking.

Expanded Monthly Updates

First Week Bonus

  • Eager players who jump in during the first week following a Sea of Thieves game update will now receive an early login bonus of gold and Doubloons.

Voyage of Luck

  • Players can now embark on a Voyage of Luck each month, offering a quest for a range of high-value treasure. When starting the Voyage, some players will be blessed with a rare Golden Map leading to a jackpot of one of the highest-value treasures out there!
  • Pirate Legends will get their very own Legendary Voyage of Luck – a Voyage for Athena’s Fortune with treasure befitting a Legend and the same chance of a rare Golden Map!

Pirate Emporium

Show off your personal style with purchases from the Pirate Emporium! Pick up exclusive cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins, purchasable with real money. Head to the Pirate Emporium page to browse and buy the latest additions!

New Items – Now in Stock!

  • Ancestral Ship Set (returning from time-limited promotion)
  • Ancestral Collector’s Figurehead and Sails
  • Motley Mariner Blowpipe
  • Gorgon Weapon Bundle
  • Gorgon Ship Collection (returning from Season 12 Plunder Pass)
  • Gorgon Mixed Bundle – Gorgon Headband, Creeping Stone Curse and Solid Stone Curse (returning from Season 12 Plunder Pass)
  • Iron Turtle Cannon Flare (players who previously purchased the Iron Turtle Ship Bundle will now find the Cannon Flare in their Ship Customisation Chest)
  • Festival of Plenty Instruments (time-limited, will return next year)
  • Festival of Plenty Pet Outfits (time-limited, will return next year)
  • Banana Banter Emote Bundle
  • No Thoughts Emote (free!)

Outpost Cosmetics

New Outpost Stock!

  • The Outpost weaponsmiths now stock Ironwood Carpenter's weaponry, with the cutlass, pistol, blunderbuss and Eye of Reach all available to buy.
  • The Outpost clothing shops now offer Cinched Shirts in four colours for all pirates to purchase.
  • The Pirate Legend Hideout has been stocked with the Ghost Heavy Sword and Rapier, locked behind progression with the Athena’s Fortune Trading Company.

Gameplay Improvements

Quick Switching Using Crouch

  • Players attempting to crouch while switching weapons will now consistently have to wield the second weapon before being able to fire the follow-up shot, preventing weapons from being fired faster than intended.

Updates

Performance on PlayStation®5 Pro

  • Sea of Thieves utilises the enhanced hardware of the PlayStation®5 Pro to offer performance improvements during gameplay, providing a more stable 60FPS in 4K resolution. Players utilising Performance Mode on supported TVs will also experience a more stable 120Hz refresh rate at 1080p resolution.

DualSense® Wireless Controller Support

  • Players are now able to play Sea of Thieves on PC with a connected PlayStation®5 DualSense® wireless controller. The DualSense® wireless controller is supported on both Windows Store and Steam platforms.
  • Players using a DualSense® wireless controller on PC or PS5® can now further customise the level of haptic feedback within the game settings.

Fixed Issues

Gameplay

  • The Guild Reputation multiplier and gold bonuses now consistently apply correctly when selling treasure to the Sovereigns.
  • Players are now prompted to drop the chicken during the Merchant Alliance Tutorial Voyage, aligning it with the Gold Hoarders and Order of Souls Tutorials.

Pirates of Mischief

  • The Commendations entitled Dance Off Danger, Pied Pirate Piper and Trap Ease Artist now progress for the whole crew when meeting the criteria.
  • The Commendation entitled A Venomous Attack can now be completed while standing nearby.

Grapple Gun

  • Players finding themselves underneath the Fort of the Damned are now prevented from retrieving treasure from the Fort’s Vault.
  • Players shooting the Grapple Gun into a solid surface while aiming and walking will no longer have their view pulled to the side.
  • Attempting to fire a grapple line into a placed dart will no longer cause the Grapple Gun to become stuck reeling in from a distant location.
  • Players can no longer gain access to the Burning Blade interior by grappling into the front of the ship.

Blowpipe

  • Allied Obsidian Skeletons will no longer attack players or each other when hit with a Lure Dart.
  • Blowpipe darts can no longer be stacked on each other when fired at the same spot.
  • Lure Darts stuck on a player will now be fully removed if the player leaves the game. Players migrating across servers will also now find their darts left behind are quickly removed.
  • Players are now always restricted to four Lure Darts in their ammo supply.
  • Players firing a dart at friendly Merfolk will find they now disappear and do not remain attached.
  • Players hit with a Black Powder Dart who then dive underwater will now see the fuse doused instantly.
  • Switching between darts when not charging a shot should no longer cause a brief controller rumble.

Crouching

  • Players using ‘Reduce Hold to Interact’ accessibility settings should no longer be able to continue interacting with a barrel’s inventory after moving out of range.
  • Players can no longer cancel out of a heavy strike with a cutlass by crouching. 
  • Attempting to aim down sights immediately after exiting crouching no longer causes a player’s movement to briefly stutter.
  • Holding aim down sights while entering crouch will no longer cause the player to exit crouch upon releasing their aim.
  • Crouching can no longer be used to reel in the Grapple Gun early.
  • Players attempting to crouch after falling from a great height will now be able to crouch much more quickly, but will continue to suffer from the hindrances of fall damage while crouched.
  • Rapid crouching while jumping no longer results in players losing the ability to crouch.
  • Players are now shown the prompt to sit at a location while crouching.

Disguises

  • A suite of fixes to disguises have been made to address visual issues with the experience. Players should no longer find themselves appearing incorrectly when using a disguise and should also appear correctly when observed by others.
  • Turning left or right while disguised will now look and feel smoother.
  • Players are now prevented from using disguises while flying through the air.
  • Players wearing the Burning Eyepatch of the Ashen Dragon will now find the visual effects are correctly hidden when using a disguise.
  • Darts attached to a player will now be hidden when they put on a disguise.
  • Getting into disguise while on a floating Rowboat now has smoother camera movement.
  • Players walking through disguised players will not feel any resistance.
  • Players can now use auto-move from the game settings while in disguise.

Environment

  • ‘Shores of Gold’ – The exit staircase from the Gold Hoarder’s lair no longer has a blocking wall preventing players from leaving.
  • Pulleys on Sea Fort resource barrels containing food now respond correctly to player input.
  • Improvements have been made to a number of island locations to prevent players from using the Grapple Gun to get outside the world.
  • At Imperial Crown Fortress and Old Brinestone Fortress, players are no longer able to push themselves through the roof and reach higher areas.
  • Windows within the Sunken Kingdom can now still be opened when shot with a dart.
  • Various objects found decorating the Sea Forts are now solid and players are unable to walk through them.
  • Objects at the end of the bridge at The Reaper’s Hideout now cast shadows correctly.

User Interface

  • The Captain’s Logbook now includes new sketches when crews progress through the newly introduced Season 14 Milestones.
  • The banner shown during the Gold Hoarders Tutorial Voyage now correctly displays the player's name.

Visual and Audio

  • Characters’ faces no longer appear to be missing parts when wearing a mask combined with a range of costumes. This addresses issues reported with the Shadow Tide Fox Mask, Thieving Mask of Mischief and Monstrous Mask of Mayhem.
  • The Pirate Lord no longer becomes transparent when players walk away and return during his speech.
  • The Rusted Skulls Braced Jacket no longer drifts or distorts when viewed from the third-person perspective.
  • The Watermelon Wheel has been visually improved and now casts appropriate shadows, is correctly held by players when interacted with and has improved quality when viewed at close range.
  • The Shadow Tide Capstan no longer has a noticeable change in graphical quality at short distances.
  • Various Grapple Guns now display the rope tether correctly at the end of the gun.
  • Music volume on the game’s front end has been adjusted to its intended level.
  • ‘The Journey to Mêlée Island’ – Murray is now visible near the gate leading to the Governor's Mansion when starting from the third checkpoint.

Performance and Stability

  • Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.


Source: Sea of Thieves


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