In hotfix 3.2.1.1 for Sea of Thieves addresses several issues including traps no longer yielding extra resources when disarmed and ensuring traps remain in place for hours once deployed. Also, improvements have been made to game stability to prevent unexpected exits or disconnections. Read the full patch notes below.
Sea of Thieves Hotfix 3.2.1.1 Patch Notes:
Fixed Issues
Traps
- Players are no longer able to retrieve additional resources when disarming an item-loaded trap.
- Traps deployed should now remain in place and not disappear unexpectedly during gameplay. Once deployed, a trap should now last for hours if left undisturbed and only be removed when triggered, replaced by a new trap when players reach their limit of two or when players leave the server.
- Players are consistently limited to deploying two traps and can no longer place additional traps by disconnecting and rejoining a session.
- Traps deployed by other crews will now consistently be removed when they dive to a new server, scuttle to new seas or migrate naturally to another server.
Voyage of Luck
- Crews diving for the Voyage of Luck should no longer experience an extended wait while underwater.
Performance and Stability
- Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.
Known Issues
To learn more about known issues in Sea of Thieves currently being tracked and their status, head over to our Known Issues support site article.
Source: Sea of Thieves
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