The Update 5.26 for No Man's Sky includes bug fixes such as issues with the Boundary Herald starship, connection to discovery servers, and save loading problems. Also, optimizations for texture memory, VR, and load times have been introduced. Read the full patch notes below.
No Man's Sky Update 5.26 Patch Notes:
Bug Fixes
- Fixed an issue that could cause the Boundary Herald starship to have difficulty finding a clear landing site.
- Fixed a visual issues with the canopy animation when getting into the Boundary Herald starship.
- Fixed an issue that could prevent connection to the discovery servers.
- Fixed an issue that could cause the cross-save banner to appear when not relevant.
- Fixed an issue that caused the save spinner to display for longer than necessary.
- Fixed a rare issue that could prevent some saves from loading correctly.
- Fixed a rare issue related to upgrading very old saves.
- Fixed a number of issues with the camera transition when saving at a waypoint.
- Fixed a rare issue that could cause some saves to become stuck while loading.
- Introduced a texture memory optimisation.
- Introduced a number of quality and optimisation fixes for VR.
- Introduced an optimisation to load times on PC.
- Introduced a number of quality and optimisation fixes for PS5 Pro.
- Fixed an issue that could cause crashes on PlayStation 5 when approaching the second rendezvous point of the Beachhead Expedition.
- Fixed a minor memory issue on Xbox.
- Fixed a number of visual corruption issues on Xbox One.
- Fixed a rare crash that could occur when loading Multi-Tools.
- Fixed a rare crash related to loading frigate expeditions.
- Fixed a crash related to planetary rendering.
Source: No Man's Sky
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