Patch Notes Factorio

Factorio Update 2.0.19 Patch Notes on November 15th

Factorio update 2.0.19 adds lightning protection and bug fixes.

· 2 min read
Factorio Update 2.0.19 Patch Notes on November 15th

Factorio has released a new patch, update 2.0.19, with some minor features, changes, and bug fixes. Players can now enjoy added debug options and improvements to Spidertron selections, as well as fixes for various issues such as mining lightning rods not showing yield and blueprint wires not being added correctly. Read the full patch notes below.

Factorio Update 2.0.19 Patch Notes:

Minor Features

  • Added debug option 'always-show-lightning-protection'.

Changes

  • [space-age] Changed captive biter spawner to inherit quality from the wild spawner instead of the capture robot. (121358)
  • Spidertron selections saved into the quickbar will be darkened with a planet icon in the top when the selection leads to a different planet than the current one.

Bugfixes

  • Fixed mining fulgoran lightning rods would not show yield. (118205)
  • Fixed blueprint external wires were not added when pasting blueprint over existing entities. (119281)
  • Electric weapons damage infinite tiers start more expensive to naturally progress from the non-infinite tiers correctly. (120427)
  • Fixed wrong locomotive could turn lights on when train has locomotives both ways and goes back. (119397)
  • Fixed a crash when trying to cycle qualities in 2.0 base game. (121486)
  • Fixed foundry was not able to reach declared speed of crafting holmium plates due to input fluid shortage. (120867)
  • Fixed buildings constructed on space platform by space platform were not tracked by build statistics, research triggers nor achievements.
  • Fixed pasting blueprint with constant combinator over constant combinator could create unnecesary copy settings undo actions. (118426)
  • Fixed upgrading storage chests would not preserve storage filter. (121521)
  • Fixed a crash when generating multiplayer maps while background simulations were enabled. (121315)
  • Fixed selection tools and some spawnable items did not work correctly when chosen via remote ghost cursor gui. (116689)
  • Fixed a crash when an item request proxy wanted to dispatch robots to insert items into invalid slots. (121575)
  • Fixed tip of the rocket poking through air objects. (119441)
  • Fixed rail planner in ghost mode would ignore existing ghost ramps and ghost supports proposing new supports that were not needed. (120490)

Source: Factorio


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