Exciting Outlast Trials Update 1.000.002 Unveiled with Toxic Dump Patch on April 16
Patch Notes The Outlast Trials

Exciting Outlast Trials Update 1.000.002 Unveiled with Toxic Dump Patch on April 16

Nathan Lees
Nathan Lees

Red Barrels has recently rolled out update 1.000.002 for Outlast Trials across all platforms, introducing the highly anticipated Toxic Dump title update. This update brings a host of new features and content for players to sink their teeth into. Let's dive into the details of what you can expect from this latest patch!

Outlast Trials Update 1.000.002 Patch Notes

Highlights:

  • Time Limited Program “Toxic Shock”: An experiment in the symbiotic action of chemically-induced pain and permanent damage.
  •  New Variator: Toxic Shock – The Trial environment sporadically fills with toxic gas, inflicting permanent damage. Hide to stay alive.
  •  New Secondary Objective: Collect The Rats –  Recover all the drugged rats within the Trial for tissue analysis. Fulfill the objective for additional rewards.
  • Complete Trials in this time-limited program to earn exclusive Toxic Shock Rewards.
  • Uncover the secrets of Toxic Shock by locating new evidence documents scattered throughout the Trials
  •  …and many quality-of-life improvements

New variators:

  • Toxic Shock: The Trial environment sporadically fills with toxic gas, inflicting permanent damage. Hide to stay alive.
  • Collect The Rats: Recover all the drugged rats within the Trial for tissue analysis. Fulfill the objective for additional rewards.
  • Complete Trials in this time-limited program to earn Toxic Tokens and exclusive Toxic Cosmetics.
  • Uncover the secrets of Toxic Shock by locating new evidence documents scattered throughout the Trials.

New MK-Challenges

New Mk-Challenges will debut in upcoming events and weekly trials:

  • Tilt The Scales of Justice – Can real evidence of false crimes outweigh the power of corrupting wealth? Load the scales of Lady Justice and observe.
  • Sabotage the Factory – Murkoff controls the means of production; use the emergency breaks to shut down the factory.

Programs Structure Tweaks

Changes to Program structures:

  • Complete all Trials of Program Genesis to unlock Program X.
  • Complete all Trials of Program X to unlock Program Ultra.
  • Last Trial of Program Genesis now gives the Core Therapy Poster (previously was 1st reborn).

Dev Comment: “We’ve observed that some players struggled to complete the Release Protocol, preventing them from unlocking and experimenting with Program X and Ultra. With this update, players can now continue making progress and access the final Trial when they feel ready.”

Fixes/Additions/Balancing

  • Increased rewards for perfect scores (A+) in harder Trials.
  • Reduced score penalty for triggering sound traps.
  • Reworked the main menu.
  • Cross-play message now displayed only once (instead of every time the player enters the Sleep Room).
  • New TV in the shuttle displays the remaining time before the Shuttle leaves (exit trial sequence).
  • New pointing animation was added when pinging.
  • Courthouse: Decreased the number of evidence to gather for this objective.
  • Courthouse: Reworked the positioning of puzzle box clues.
  • Toy Factory: Reduced the delay of trapped boxes to 1 second.
  • Lobby: New notifications on Mirror and Bed when new items are acquired.
  • Lobby: New notification on Personal Cell when there’s a new notification inside the cell (mirror, bed, radio).
  • Antotoxin (Amp): Sanity restoration delay reduced to 60 seconds (was 120 seconds).
  • Controller only: Players no longer need to hold the input for specific hold actions, allowing joystick use to look around while holding an interaction (e.g., pushing the Snitch). This can be turned off in the settings.
  • Placing a ping now triggers a pointing emote.
  • Fixed an issue where players could prevent an NPC from bashing through a door via an exploit.
  • Fixed an issue where some players were unable to pass under an open Garage door in solo.
  • Fixed an issue where using the X-Ray would sometimes remove the shimmer on items/objectives.
  • Fixed an issue where players would get stuck forever if going down (bleeding out) in the stairways of Orphanage.
  • Fixed an issue where the hit reaction after being damaged would be delayed.
  • Fixed an issue where players could disarm a battery-powered device with the stun rig before the objective was started.
  • Fixed an issue where if the application was abruptly closed while the player is affected by the Psychosis effect from a trapped door, the player is unable to return to that trial (reconnection).
  • Fixed an issue where an enemy could appear to be invisible.
  • Fixed an issue when disconnecting from inside a hiding spot.
  • Fixed issues when a player would disconnect from a Trial while holding a large object.
  • Fixed an issue where players could maneuver and be able to pass a large objective item through detector doors.
  • Fixed an issue where players could jump backward to bypass door detectors.
  • Fixed some issues with the spectator mode (when a player dies and spectates another player).

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Patch Notes The Outlast Trials

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