Enshrouded Hotfix #13 Patch Notes on June 24th
Patch Notes Enshrouded

Enshrouded Hotfix #13 Patch Notes on June 24th

Nathan Lees
Nathan Lees

Enshrouded Hotfix #13, multiple issues have been addressed including random crashing at startup, graphical settings reverting to defaults, and a quest trigger problem. Also, the glow intensity of the "Green Luminescent Block" has been adjusted to provide better lighting balance in the game world. Read the full patch notes below.

Enshrouded Hotfix #13 Patch Notes:

Version number: 539695

Changes

  • Fixed an issue that could lead to random crashing when starting the game.
  • The graphical settings can now be reverted to the detected defaults.
  • Fixed an issue that caused the quest “Loom for the Hunter” to not trigger correctly.
  • Updated the glow intensity of the “Green Luminescent Block”. We tried to find the best balance between illuminating the Hollow Halls strongly enough while not flooding player bases in surreal green light. This means that the new (and intended) level of lighting of the block is somewhere between what it used to be ("dark mode") and what it was after update 2 ("the power of one thousand suns"). We are considering adding more luminous blocks further in development.

As usual, please make sure your graphic card drivers are up to date to avoid issues.

Source: Enshrouded


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Patch Notes Enshrouded

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